Helping Sellers Price Their Stuff

Reverb.com

  • Type of Project

    Behavioral Design & Systems Design

  • My Role

    Strategist & Lead Designer

Explore the work

Explore the work

Case Study

Objective

My team was responsible the steps a seller takes to put their music gear up for sale. Our goal was to make gear on Reverb more affordable.

How do you tell sellers their gear might not be worth as much as they thought? With design and tact.

Process

Money is a delicate subject with our sellers, so delicate that our pricing language guidelines had been heretofore untouchable for quite some time. Collaborating start to finish with my product manager, I iterated copy multiple times over with his feedback to balance brevity with a measured touch.

Surgical with our experimentation, we only made changes to the pricing step of the sell flow. Early design exploration started wide but tightened in scope all the way to the end - not because we ran out of time or resources, but because it increasingly made the most sense!

Outcome

I was able to package our hypothesis into a single component, dynamically cross referencing user input with our unique database of pricing information.

The experiment was an unambiguous success and gave us learnings on multiple fronts: pricing language, the efficacy of new sentiment colors, and new iconography for AI-like product suggestions.

Impact

$4.7M

GMS earnings

GMS = gross market sales, calculated by the analytics department following a successful experiment

$4.7M

GMS earnings

GMS = gross market sales, calculated by the analytics department following a successful experiment

+9.5%

Competitively priced listings published

Responding to the new design, sellers started publishing better prices

+9.5%

Competitively priced listings published

Responding to the new design, sellers started publishing better prices

+1.4%

Listings sold

Better priced listings are more likely to sell

+1.4%

Listings sold

Better priced listings are more likely to sell

Successful experiment

The new experience was made live for all users

Successful experiment

The new experience was made live for all users

Major learnings

Three types of learnings were had surrounding the way Reverb talks to sellers

Major learnings

Three types of learnings were had surrounding the way Reverb talks to sellers

Related Project

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